Individual level speed runs of Katamari Damacy. Normal quality DivX exists for all levels; some levels available in other versions: low/normal quality DivX, and normal/high/insane/low quality H.264 MPEG-4.
Level Time Date Player Star 1 0:22 23.02.05 Derek 'SnapDragon' Kisman Star 2 0:50 01.03.05 Derek 'SnapDragon' Kisman Star 3 1:32 24.04.05 Derek 'SnapDragon' Kisman Star 4 1:56 15.07.06 Tom 'slowbro' Batchelor Star 5 2:35 04.08.06 Tom 'slowbro' Batchelor Star 6 1:54 13.05.05 Derek 'SnapDragon' Kisman Star 7 2:48 02.08.06 Tom 'slowbro' Batchelor Star 8 4:38 15.07.06 Tom 'slowbro' Batchelor Star 9 4:57 17.06.05 Derek 'SnapDragon' Kisman Moon 6:26 02.08.05 Derek 'SnapDragon' Kisman Make Taurus (Holy Cow collected) 3:18 30.07.06 Tom 'slowbro' Batchelor
Derek Kisman's comments:
Katamari Damacy is a great, quirky game, and ever since I first played it I was itching to speed-run it. I finally got around to doing so - just in time for KD2 to come out!
The controls in KD are extremely random and imprecise, so I have to admit these runs look sloppier than I'd like. I was more interested in the strategy than in the execution, so I didn't spend much time repeating the levels once I'd finalized my route. There's definitely room for improvement in overall smoothness. The exception is the Moon level; I practiced that one for a while, because that's by far the most interesting level.
I'm sure others could find improvements on the routes that I take, but I think I did pretty well on my own. To the best of my knowledge, my times were all world records when the videos first came out, most by a considerable margin. I improved the Moon record by over 4 minutes. :) Of course, once people watched my videos, some of my times were beaten.
Tom Batchelor's comments:
Welcome to my first entries into the world of Katamari Damacy videos.
I am treading down a road very well-paved by Snapdragon. Major thanks go to him for his videos; I used them to significantly improve my routes in Make A Star 4 and 5. Snapdragon's videos should live on; if you haven't seen them yet I strongly suggest you go to the Archive.org page and find the ones that have been replaced here with improvements.
Right in the last second of my 1:56 on Stage 4 I got an extremely lucky bounce to save two seconds.
I can never hope for my videos to become the classics that Snapdragon's are. But I hope you enjoy them anyway.
September 4, 2005 Subject:
You definately need to have played this game for this speedrun to be interesting, however if you have, it's very impressive. It appears a LOT of thought went into each level to plan out the route, and it shows.